The Past Is A Weapon
In the 22nd Century, warring political factions hire freelance time travelers to go back in time and revise historical events in order to reshape the future. These freelance time travelers are known as TIMELANCERS.
Timelancers is a time travel themed set collection board game that utilizes worker movement, resource management, tableau building, contracts, and a modular game board. Players gather resources and travel back through time collecting real historical events to earn victory points.
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GAME OVERVIEW
Each player is a Timelancer and their goal is to gain the most merits to move up the ranks of the Timelancer hierarchy. Timelancers gain merits by capturing events and adding them to their time machines, completing faction goals, completing side jobs, adding time locks to events, upgrading their time machines, and by collecting money and resources.
The game is played over a series of rounds, with each player taking one turn each round. A player’s turn consists of making up to three moves – either in the city of Janusburg, their time machine, or a combination of both.
While in the city of Janusburg, players will move from city tile to city tile collecting resources needed to capture historical events.
When a player has enough time gems and resources, they will go to their time machine and revise or repeat events in order to capture them and add them to their time machine.
There are 4 types of historical events – Cultural, Military, Science, and Social. Each event will give the player money and also give the player special abilities that will make capturing future events easier.
For a traditional game, as soon as any player completes their faction’s 4 end goals OR captures 9 events, the end game begins. Each player that has not taken a turn during the round will take their turn. As soon as play gets back to the first player, the game immediately ends and players add up their merits. The player with the most merits wins.
Timelancers Rulebooks:
ENGLISH
GERMAN
FRENCH
SPANISH
The Enforcer Expansion adds a new game mode and the ability to add a 5th player.
One player will play as the Enforcer against all of the other players playing as Timelancers. The Enforcer’s goal is to capture 12 event cards on their player board and end the game with more points than the Timelancers. The Timelancers will work together to each earn more points than the Enforcer. Timelancers earn merits (points) the same as in the base game. The Enforcer earns 1 point per $1 they have at the end of the game.
Enforcer Expansion Rules
What people are saying
“This game does time travel in a real and meaningful way that is thematically strong and a lot of fun to boot.” – Rahdo
“Love the time travel theme, and trying to puzzle out the timeline orders to your benefit. Had fun playing!” – Meeple University
“We freaking love that game!” – Jamie
“I’m a big history guy, so it’s really cool to see those events come out and they’re like actual events that happened. Thematically I very much enjoyed Timelancers.” – Jeff
“I love how the time travel theme fits with the mechanisms in the game. A ripple in time has repercussions.” – Grant Lyon
“It’s easy to learn. And once you get going there’s a lot of different strategies with simple rules and I like that.” – Mark
“This game is superrrr coooll! I was excited to see they were actual events like: the invention of the wheel, the completion of the Taj Mahal, gulf war and the JFK assassination. Revising the events causing an actual ripple effect changing the events of other timelancers and locations in the map. Overall this game will definitely fulfilled your time travel fantasy with its creative and clever mechanics. Highly recommend it!” – V
“Timelancers is a brilliant game of strategy which embodies its underlying theme of time travel like no other game we have seen before.” – Meeples Abroad
“The most clever part of it for me is the combination of adjusting the state of the board and adjusting other players time machines when you revise events.” – Devon BoardGameCo
“I love the game. I really felt it flowed really well. I love those different events. I love the different discounts. I love chaining them on there because it’s really cool chaining those up to get your discounts to make things cheaper, better, or easier to get and it makes the game go faster and faster as time goes by which I really, really appreciate.” – James
“The game has some really great design behind it with time being a resource as my favorite!” – Justin @tabletopjables
Play on Tabletop Simulator
Play the current prototype version of Timelancers on Tabletop Simulator. It includes all of the components from the game needed to play a 1-4 player game. We will continue developing the game until we confirm the production process with the manufacturer, so please let us know your thoughts after you’ve had a chance to play!
Thank you First Day All-In Backers!
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